Skip to main content

Microbit and Cube:bit 'says' Hello

Since seeing pictures of the 4tronix Cube:bit I have intrigued by it and now I have one. So what is it? It is a 3D array of neopixel-style LEDs, or another way of describing it a programmable box of LEDs (or just good fun). The option I went for the 5x5x5 array (125 LEDs) controlling it with a micro:bit, and the base for mounting and powering the grid.



Instructions for putting it together can be found at https://4tronix.co.uk/blog/?p=1770. My main bit of advice is read the instructions carefully especially if you go for the 5x5 options, at the time of writing, you need to move a standoff around but it is all in the instructions. Admittedly I missed this step initially. 

So to playtime, using a microbit I wanted to spell-out HELLO across the grid using the Micro:Bit JavaScript Blocks/MakeCode Editor. Basically, my solution revolved around creating two JavaScript functions to produce vertical and horizontal patterns on the grid (sounds good saying that - reminds me of Tron). What is very useful is 4tronix's have provided their own MakeCode package (the URL needed is in the instructions https://4tronix.co.uk/blog/?p=1770 ), this was great it made it even easier to get programming. The plan was put H is one first vertical plane, the E on the next and so on.

The code to my solution is available here https://makecode.microbit.org/_ePhFgu13i97D  or can be seen or download from below.




The video below shows it in action. 




It isn't the cheapest option for producing a grid of neopixel-style LEDs but it probably one of the easiest ways to do this. Quite quickly (if you read the instructions) you have a 3D array of LEDs to program. Last but not least, it is fun. Now I have to think (or rather stop thinking) about all the things I want to do with this.


Another review and related links:




All opinions in this blog are the Author's and should not in any way be seen as reflecting the views of any organisation the Author has any association with. Twitter @scottturneruon

Comments

Post a Comment

Popular posts from this blog

Robot Software

In the previous blog posts for this 'series' "It is a good time...."  Post 1  looked at the hardware unpinning some of this positive rise in robots; Post 2  looked at social robots; Post 3  looked at a collection of small robots; Post 4 looked at further examples of small robots Robots, such as the forthcoming Buddy and JIBO, will be based some established open sourceand other technologies. Jibo will be based around various technologies including Electron and JavaScript (for more details see:  http://blog.jibo.com/2015/07/29/jibo-making-development-readily-accessible-to-all-developers/ ). Buddy is expected to be developed around tools for Unity3d, Arduino and OpenCV, and support Python, C++, C#, Java and JavaScript (for more details see http://www.roboticstrends.com/article/customize_your_buddy_companion_robot_with_this_software_development_kit ).  This post contin ues with some of the software being used with the smaller robots.  A number ...

Speech Recognition in Scratch 3 - turning Hello into Bonjour!

The Raspberry Pi Foundation recently released a programming activity Alien Language , with support Dale from Machine Learning for Kids , that is a brilliant use of Scratch 3 - Speech Recognition to control a sprite in an alien language. Do the activity, and it is very much worth doing, and it will make sense! I  would also recommend going to the  machinelearningforkids.co.uk   site anyway it is full of exciting things to do (for example loads of activities  https://machinelearningforkids.co.uk/#!/worksheets  ) . Scratch 3 has lots of extensions that are accessible through the Extension button in the Scratch 3 editor (see below) which add new fun new blocks to play with. The critical thing for this post is  Machine Learning for Kids  have created a Scratch 3 template with their own extensions for Scratch 3 within it  https://machinelearningforkids.co.uk/scratch3/ . One of which is a Speech to Text extension (see below). You must use this one ...

Escape the Maze with a VR robot - Vex VR

You don't need to buy a robot to get programming a robot, now there are a range of free and relatively simple to start with robot simulators to play with. Three examples are listed below: - Make code for Lego EV3  https://robotsandphysicalcomputing.blogspot.com/2020/05/programming-robots-virtually-3-lego-ev3.html   - i Robot simulator  https://robotsandphysicalcomputing.blogspot.com/2020/04/programming-robots-virtually-2-irobot.html - Vex robotics Vexcode VR   https://robotsandphysicalcomputing.blogspot.com/2020/04/programming-robots-virtually-1-vexcode.html   It is the last one of these ( https://www.vexrobotics.com/vexcode-vr ) that is the focus of this post and return to hit, after an earlier discussion in  https://robotsandphysicalcomputing.blogspot.com/2020/04/programming-robots-virtually-1-vexcode.html   .  Two of the nice things about the package, apart from being free, are it uses a Scratch-like programming language and it provides a ...