Showing posts with label edbot. Show all posts
Showing posts with label edbot. Show all posts

Saturday, 13 May 2023

Programming Robots Virtually 4: Preview of Edbot Studio

In previous post I looked at a few on-line robot simulators (see links below)

A recent addition to these is the Edbot Studio Virtual Playground https://studio.ed.bot/;  a preview of simulation technology for Robots in Schools Ltd Edbot robots. 

Two Edbot robots are shown in a gym; you can select actions for the robots to carry out, including Gangam-style dancing and Head Stands.







This is really a preview of the tech, rather than a programming option - at the moment. Robots in Schools Ltd, who make the Edbots, say the Virtual Playground will be part of their Edbot Studio a browser-based Environment to allow both coding in Scratch, Python and JavaScript, of both virtual and real robots.

I am really curious to see the full Edbot Studio in action when it is released, but for the moment getting virtual robots to dance and kick is still really good fun.


The physical robots -EdBot are available from https://ed.bot/







All opinions in this blog are the Author's and should not in any way be seen as reflecting the views of any organisation the Author has any association with. Twitter @scottturneruon

Monday, 6 March 2017

Robotis Mini Robot - building


Confession time, love playing with robots, but I am not a big fan of building robots from kits; this one was too much to resist after seeing what https://robotsinschools.com/, with their EdBot, have been doing. 

The EdBot is based around the Robotis Mini robot (I got mine from http://www.robotshop.com/en/robotis-darwin-mini-humanoid-robot.htmlis a robot kit with an open source embedded board,  uses the OpenCM9.04-C microcontroller, running on a 32bit ARM Cortex-M3. 








Software is free to download, I am running it on an Android (appropriately) Tablet.




At the moment I am at the calibration/setting up stage and finding I might have made a couple of mistakes in the build. Good fun so far but more to follow in future posts.




All opinions in this blog are the Author's and should not in any way be seen as reflecting the views of any organisation the Author has any association with. Twitter @scottturneruon

Sunday, 29 January 2017

my robot BETT2017

I will start with a confession, I only had about 2 1/2 hours at BETT 2017 due to external time pressures so to say I didn't yet a chance for a good (or even a bad) look around is an understatement; so I am not reviewing the show just a few notes on what I did manage to see.


STEAM Village
First and mostly, it was great to talk to so many people, only few I had met face to face previously, about robots, micro:bits, Raspberry Pis and coding. Most of this happen in the relatively small (compared to the event space) STEAM village and nearby stalls. It was great to see the strong presence of both Raspberry Pi and Micro:Bit Foundation, along the variety of different activities and example usage of both, with Code Club (I know it is part of Raspberry Pi Foundation) there was well. This was all alongside some other companies

Four of these stuck in my mind.

1. DFRobot (https://www.dfrobot.com/) with their range of Arduino-based robots and non-programmable kits. The two kits that caught my eye was the FlameWheel robotics kit (to see more on this go to https://www.dfrobot.com/index.php?route=DFblog/blog&id=563) and the Insectbot kit (see the video below). As an aside, I recently got one of their new designs Antbo through a crowdfunding offer https://www.indiegogo.com/projects/antbo-an-insect-robot-anyone-can-build-steam-diy/ (more this in a future post)




2. School of Code (http://schoolofcode.co.uk/) with their web-based coding but with the emphasis on collaborative coding was great to see. Have at go for yourself at their character building example http://www.schoolofcode.io/game-avatar, done as part of the Hour of Code, it is good fun.


3. It was great see GitHub were there was as well, and they couldn't be more generous with the stickers and other materials. I wish I had more time to talk to them.

4. Last but not least was CBiS Education (http://www.cbis.education/) with an extremely tall model of their DIMM robot. I think their products are interesting, here are a few earlier posts about projects with their products Robot Arm and Python, UFO talks to Robot part 1, UFO talks to Robot part 2).


Outside of the STEAM village
There were two stands that particularly caught my attention.

Robots In Schools Ltd (I wish I own that name) with their Edbot package - a single Edbot but networked so the teacher can share access to the robot by assigning control to the students machine. I really liked this idea. For more details go to: https://robotsinschools.com/inclassrooms/.

Second was Ubtech (http://ubtrobot.com/) with their Alpha 1 and 2 (more on Alpha 2 in a future post). What I found most interesting was their ideas of potentially embedding Raspberry Pi or Arduino inside their Alpha 1 for a more open source solution.


Would I go back next year? 
Yes please, but I just want a day or more there though next time.  

All opinions in this blog are the Author's and should not in any way be seen as reflecting the views of any organisation the Author has any association with. Twitter @scottturneruon

Who wants to produce AI produced cartoon strips

Question: How easy is it produce a comic/cartoon using genetative AI? Let's start with  using ChatGPT4o to produce cartoons. The idea wa...