Wednesday, 4 July 2018

Problem-solving for Social Good - Games in HE



On 26th June 2018 I was very pleased to talk about the work members of the Computing team at the University of Northampton have been involved in, around games within the teaching of problem-solving and programming.


The recent #WomenEd meeting, in Milton Keynes, organised by Anita Devi (@Butterflycolour), Anne Goldsmith (@AnneMGoldsmith) and Jay Rixon(@teaching_think) (focused on Games in Education and a lively discussion on this topic was had, after a number of presentations. Below are the slides to my presentation.





Some of the tweets from the event


















Possibly usefully references


Turner, S. J. (2017) Junkbots - Crumble eggbot. Workshop presented to: Mozilla Festival, Ravensbourne College, London, 27-29 October 2017. Available at https://doi.org/10.6084/m9.figshare.5687425.v1


Hill, G. and Turner, S. J. (2014) Problems First, Second and Third. International Journal of Quality Assurance in Engineering and Technology Education (IJQAETE). 3(3), pp. 88-109. ISSN: 2155-496
https://doi.org/10.4018/ijqaete.2014070104
Hill G, Turner S (2011) Chapter 7 Problems First Software Industry-Oriented Education Practices and Curriculum Development: Experiences and Lessons edited by Drs. Matthew Hussey, Xiaofei Xu and Bing Wu. ISBN: 978-1609607975 IGI Global June 2011
https://doi.org/10.4018/978-1-60960-797-5.ch007

Turner S and Hill G(2008) "Robotics within the Teaching of Problem-Solving" ITALICS vol. 7 No. 1 June 2008 pp 108-119 ISSN 1473-7507 http://dx.doi.org/10.11120/ital.2008.07010108
https://doi.org/10.11120/ital.2008.07010108

All opinions in this blog are the Author's and should not in any way be seen as reflecting the views of any organisation the Author has any association with. Twitter @scottturneruon

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