Skip to main content

Ozobot in Code Club

Earlier this week (21st March 2016) the Ozobot Bit were used as an extra activity at a Code Code - they went down very well with the children. 

Using Ozoblocky (http://ozoblockly.com/editor) they just played with making a short routine on a PC and download it to the ozobot.





Some very anecdotal observations:
- It would probably be better running this on tablet rather than a PC. There is nothing wrong with the software, but holding a bot against a screen, even one as light as ozobots, gets a bit tiring. If it was on a screen flat on the desk there wouldn't be a need to hold it. It is obvious with hindsight.
- Though movement was a big attraction for the children, the flashing light patterns seem to be, for the groups who work on it, a bigger attraction.
- The transition in moving from Scratch to Blockly was relatively smooth.

They all asked can they have the next session being solely about using robots.

As the author of this blog, I am clearly positively biased to physical computing - but the engagement, even from the more reticent children, was quite high with these.




All opinions in this blog are the Author's and should not in any way be seen as reflecting the views of any organisation the Author has any association with.

Comments

Popular posts from this blog

Robot Software

In the previous blog posts for this 'series' "It is a good time...."  Post 1  looked at the hardware unpinning some of this positive rise in robots; Post 2  looked at social robots; Post 3  looked at a collection of small robots; Post 4 looked at further examples of small robots Robots, such as the forthcoming Buddy and JIBO, will be based some established open sourceand other technologies. Jibo will be based around various technologies including Electron and JavaScript (for more details see:  http://blog.jibo.com/2015/07/29/jibo-making-development-readily-accessible-to-all-developers/ ). Buddy is expected to be developed around tools for Unity3d, Arduino and OpenCV, and support Python, C++, C#, Java and JavaScript (for more details see http://www.roboticstrends.com/article/customize_your_buddy_companion_robot_with_this_software_development_kit ).  This post contin ues with some of the software being used with the smaller robots.  A number ...

Speech Recognition in Scratch 3 - turning Hello into Bonjour!

The Raspberry Pi Foundation recently released a programming activity Alien Language , with support Dale from Machine Learning for Kids , that is a brilliant use of Scratch 3 - Speech Recognition to control a sprite in an alien language. Do the activity, and it is very much worth doing, and it will make sense! I  would also recommend going to the  machinelearningforkids.co.uk   site anyway it is full of exciting things to do (for example loads of activities  https://machinelearningforkids.co.uk/#!/worksheets  ) . Scratch 3 has lots of extensions that are accessible through the Extension button in the Scratch 3 editor (see below) which add new fun new blocks to play with. The critical thing for this post is  Machine Learning for Kids  have created a Scratch 3 template with their own extensions for Scratch 3 within it  https://machinelearningforkids.co.uk/scratch3/ . One of which is a Speech to Text extension (see below). You must use this one ...

Scratch and web-cams in Scratch 3

Scratch 3 was launched on 2nd January 2019, so I wanted to know would Webcams still work with Scratch 3 as it did with Scratch 2. For example, in a previous post  Scratch, webcams, cats and explosions  the cat (Scratch) moved across the screen and a button burst when the object moved in the camera onto it.  Can the same thing be done in Scratch 3? The short answer is yes, but it is done slightly differently. The first change the video capture is not there in the blocks automatically; but is an extension that needs to be added. First, you need to add the extension blocks for video sensing. Go to the little icon at the bottom left of the screen (as shown below) this takes you to the extensions menu. Next, find the Video Sensing option and selected. The webcam, if enabled, with start automatically. A video sensing set of blocks is now in the list of block options.  The rest is very similar to doing this in Scratch 2. Moving ...