Skip to main content

It listens to me - Anki's Vector Robot

The Anki Cozmo is great fun to play with (loads of games to get it to do) and nice to program through the codelab (https://robotsandphysicalcomputing.blogspot.com/2017/06/program-cozmo.html) and is just so cute you want to play with it. But now Anki has released Vector (https://developer.anki.com/blog/news/hey-vector/) with it's enhanced camera and built-in microphones, essentially better sensors; but the main feature (so far) has to the speech recognition.






All request start with "Hey Vector", pause until the lights go blue; followed by commands for example

- "my name is" which records your name and then learns your face.
- "play blackjack" to not surprisingly plays games of blackjack with you.

There are a load of commands, including to get the time, the temperature, etc. I am partial, to getting a fist bump from it. I have only just started exploring it (ok playing) there are loads of features I have yet to play with - just got to let it recharge it has had a busy time.

It is early days with the features developed for it so far, the SDK for Vector is expected to be released next year, so it doesn't have all the activities that the brilliant Cozmo has but I am sure it will and more. It might be me but there is more of a feel of a robopet/companion to it, with the addition of capacitive sensor on the back to 'pet' it. 

So in summary great fun to play with, love the voice recognition, ability to ask it questions, lots to explore with it and based its hardware and what Anki have done with Cozmo, I expect there is going to be a wealth of new activities to add the current ones.





All opinions in this blog are the Author's and should not in any way be seen as reflecting the views of any organisation the Author has any association with. Twitter @scottturneruon

Comments

Post a Comment

Popular posts from this blog

Robot Software

In the previous blog posts for this 'series' "It is a good time...."  Post 1  looked at the hardware unpinning some of this positive rise in robots; Post 2  looked at social robots; Post 3  looked at a collection of small robots; Post 4 looked at further examples of small robots Robots, such as the forthcoming Buddy and JIBO, will be based some established open sourceand other technologies. Jibo will be based around various technologies including Electron and JavaScript (for more details see:  http://blog.jibo.com/2015/07/29/jibo-making-development-readily-accessible-to-all-developers/ ). Buddy is expected to be developed around tools for Unity3d, Arduino and OpenCV, and support Python, C++, C#, Java and JavaScript (for more details see http://www.roboticstrends.com/article/customize_your_buddy_companion_robot_with_this_software_development_kit ).  This post contin ues with some of the software being used with the smaller robots.  A number ...

Speech Recognition in Scratch 3 - turning Hello into Bonjour!

The Raspberry Pi Foundation recently released a programming activity Alien Language , with support Dale from Machine Learning for Kids , that is a brilliant use of Scratch 3 - Speech Recognition to control a sprite in an alien language. Do the activity, and it is very much worth doing, and it will make sense! I  would also recommend going to the  machinelearningforkids.co.uk   site anyway it is full of exciting things to do (for example loads of activities  https://machinelearningforkids.co.uk/#!/worksheets  ) . Scratch 3 has lots of extensions that are accessible through the Extension button in the Scratch 3 editor (see below) which add new fun new blocks to play with. The critical thing for this post is  Machine Learning for Kids  have created a Scratch 3 template with their own extensions for Scratch 3 within it  https://machinelearningforkids.co.uk/scratch3/ . One of which is a Speech to Text extension (see below). You must use this one ...

Scratch and web-cams in Scratch 3

Scratch 3 was launched on 2nd January 2019, so I wanted to know would Webcams still work with Scratch 3 as it did with Scratch 2. For example, in a previous post  Scratch, webcams, cats and explosions  the cat (Scratch) moved across the screen and a button burst when the object moved in the camera onto it.  Can the same thing be done in Scratch 3? The short answer is yes, but it is done slightly differently. The first change the video capture is not there in the blocks automatically; but is an extension that needs to be added. First, you need to add the extension blocks for video sensing. Go to the little icon at the bottom left of the screen (as shown below) this takes you to the extensions menu. Next, find the Video Sensing option and selected. The webcam, if enabled, with start automatically. A video sensing set of blocks is now in the list of block options.  The rest is very similar to doing this in Scratch 2. Moving ...