Skip to main content

Minecraft, jam and history in the making

Taken from: http://www.northampton.ac.uk/news/minecraft-jam-and-history-in-the-making/


Pi canva
History was made on Saturday as the University of Northampton hosted Northamptonshire’s first-ever Raspberry Jam.
Raspberry Jams see those with an interest in the affordable – and tiny –Raspberry Pi computer get together to share knowledge, learn new things and meet other enthusiasts.
More than 30 people of all ages attended the county’s inaugural Jam at Avenue Campus, which was organised by the University’s Associate Professor in Computing and Immersive Technologies, Dr Scott Turner.
He said: “The Jam was a real success, with a wide mixture of people including fairly notable experts; those who have a Pi, but aren’t quite sure what to do with it and complete novices.
“It was great to see people who had some sort of Pi-related query have their questions answered, and others showing off what they have managed to get their Pi to do.
“It really helped to inspire the novices to get more involved in the Raspberry Pi, which will ultimately help them develop their coding skills.”
Computing and Science teacher Steve Foster, from Wollaston School, led a session on the popular Minecraft game, and was ably assisted by five of his Year 10 pupils.
One of the pupils, Ellie, said: “One of the groups had a problem with their coding and I managed to solve it for them. I love the challenges a Raspberry Pi can give you, and when you are able to solve the problem it’s really cool.”
The University is committed to making a positive social impact on the people of Northamptonshire and has set itself four ambitious challenges to meet by 2020.
One of these ‘Changemaker+ Challenges’ is to make Northamptonshire the best county in the UK for children and young people to flourish and learn – something the Raspberry Jam has contributed to.


All opinions in this blog are the Author's and should not in any way be seen as reflecting the views of any organisation the Author has any association with.

Comments

Popular posts from this blog

Robot Software

In the previous blog posts for this 'series' "It is a good time...."  Post 1  looked at the hardware unpinning some of this positive rise in robots; Post 2  looked at social robots; Post 3  looked at a collection of small robots; Post 4 looked at further examples of small robots Robots, such as the forthcoming Buddy and JIBO, will be based some established open sourceand other technologies. Jibo will be based around various technologies including Electron and JavaScript (for more details see:  http://blog.jibo.com/2015/07/29/jibo-making-development-readily-accessible-to-all-developers/ ). Buddy is expected to be developed around tools for Unity3d, Arduino and OpenCV, and support Python, C++, C#, Java and JavaScript (for more details see http://www.roboticstrends.com/article/customize_your_buddy_companion_robot_with_this_software_development_kit ).  This post contin ues with some of the software being used with the smaller robots.  A number ...

Speech Recognition in Scratch 3 - turning Hello into Bonjour!

The Raspberry Pi Foundation recently released a programming activity Alien Language , with support Dale from Machine Learning for Kids , that is a brilliant use of Scratch 3 - Speech Recognition to control a sprite in an alien language. Do the activity, and it is very much worth doing, and it will make sense! I  would also recommend going to the  machinelearningforkids.co.uk   site anyway it is full of exciting things to do (for example loads of activities  https://machinelearningforkids.co.uk/#!/worksheets  ) . Scratch 3 has lots of extensions that are accessible through the Extension button in the Scratch 3 editor (see below) which add new fun new blocks to play with. The critical thing for this post is  Machine Learning for Kids  have created a Scratch 3 template with their own extensions for Scratch 3 within it  https://machinelearningforkids.co.uk/scratch3/ . One of which is a Speech to Text extension (see below). You must use this one ...

Scratch and web-cams in Scratch 3

Scratch 3 was launched on 2nd January 2019, so I wanted to know would Webcams still work with Scratch 3 as it did with Scratch 2. For example, in a previous post  Scratch, webcams, cats and explosions  the cat (Scratch) moved across the screen and a button burst when the object moved in the camera onto it.  Can the same thing be done in Scratch 3? The short answer is yes, but it is done slightly differently. The first change the video capture is not there in the blocks automatically; but is an extension that needs to be added. First, you need to add the extension blocks for video sensing. Go to the little icon at the bottom left of the screen (as shown below) this takes you to the extensions menu. Next, find the Video Sensing option and selected. The webcam, if enabled, with start automatically. A video sensing set of blocks is now in the list of block options.  The rest is very similar to doing this in Scratch 2. Moving ...