Skip to main content

Virtual Reality Minecraft on a PC

This is an update of the an earlier post.


As a little experiment with the Oculus Rift I wondered if I could view a Minecraft world through the oculus Rift. The answer is yes and relatively easily (certain easier than I though it was going to be). The Oculus Rift used with this was from the first developer kit, there are some latency issues (you move, it moves slightly later)

Download Minecrift from: https://share.oculusvr.com/app/minecrift


Unzip the files and run the installer file.



figure 1
You should get something similar to figure 1. All I did then was press OK.
















Figure 2
Run the Minecraft launcher and create a new profile. After creating a new profile, edit it to change Use version to release minecrift-1.6.4-b12-nohydra which can be found in the drop down menu. 

Now save the profile.

Play the Minecraft normally, but with the Oculus Rift on (it helps to have two people one wearing the Oculus Rift, the other pressing keys to control the movement).



Figure 3


Most people who have tried it, enjoyed it; but you really can only play for a short while. If are susceptible motion sickness I wouldn't try this.



Related links

http://minecraft-vr.com/

http://www.theriftarcade.com/minecrift/


http://vrwiki.wikispaces.com/Minecrift 


http://www.pcgamer.com/2013/05/10/minecraft-is-the-latest-game-to-get-oculus-rift-support-with-minecrift-mod/


http://riftmod.com/how-to-setup-minecraft-for-oculus-rift/



I would be interested in finding out what others are doing with combining Minecraft with other devices/software via comments.

All views are the author's and do not necessarily reflect the views of any organisations the author is associated with in any way. Nor is post advocating the use of approach described above, but is reporting on an experiment.  

Comments

  1. This comment has been removed by a blog administrator.

    ReplyDelete
  2. Good post.. In the coming years virtual reality technology is going to be an essential things in many businesses.
    Virtual Reality Shopping
    VR real estate
    VR architecture

    ReplyDelete
  3. A very good and informative article indeed. It helps me a lot to enhance my knowledge. I really like the way the writer presented his views. I hope to see more informative and useful articles in future. VR Ottawa

    ReplyDelete

Post a Comment

Popular posts from this blog

Robot Software

In the previous blog posts for this 'series' "It is a good time...."  Post 1  looked at the hardware unpinning some of this positive rise in robots; Post 2  looked at social robots; Post 3  looked at a collection of small robots; Post 4 looked at further examples of small robots Robots, such as the forthcoming Buddy and JIBO, will be based some established open sourceand other technologies. Jibo will be based around various technologies including Electron and JavaScript (for more details see:  http://blog.jibo.com/2015/07/29/jibo-making-development-readily-accessible-to-all-developers/ ). Buddy is expected to be developed around tools for Unity3d, Arduino and OpenCV, and support Python, C++, C#, Java and JavaScript (for more details see http://www.roboticstrends.com/article/customize_your_buddy_companion_robot_with_this_software_development_kit ).  This post contin ues with some of the software being used with the smaller robots.  A number ...

Speech Recognition in Scratch 3 - turning Hello into Bonjour!

The Raspberry Pi Foundation recently released a programming activity Alien Language , with support Dale from Machine Learning for Kids , that is a brilliant use of Scratch 3 - Speech Recognition to control a sprite in an alien language. Do the activity, and it is very much worth doing, and it will make sense! I  would also recommend going to the  machinelearningforkids.co.uk   site anyway it is full of exciting things to do (for example loads of activities  https://machinelearningforkids.co.uk/#!/worksheets  ) . Scratch 3 has lots of extensions that are accessible through the Extension button in the Scratch 3 editor (see below) which add new fun new blocks to play with. The critical thing for this post is  Machine Learning for Kids  have created a Scratch 3 template with their own extensions for Scratch 3 within it  https://machinelearningforkids.co.uk/scratch3/ . One of which is a Speech to Text extension (see below). You must use this one ...

WebVR 3 Playtime: Augmented Reality

I am going to try to persuade you that using A-Frame it is not hard to do some simple Augmented Reality (AR) for free, via a browser, but that also can run on a mobile device. Introduction This is part of a short series of articles about some experiments with WebVR Web-based Virtual Reality - in this case based on the wonderful A-Frame  ( https://aframe.io )   .  In the first post  WebVR playtime 1: Basics of setting up, images and rotating blocks ,  I looked at setting up a scene and then rotating an object.  In the second pos t, recapped the basics, then look at adding video, 360 degree video, and models developed elsewhere. In this post we are going to start looking at using WebVR as part of an augmented reality solution. I going to start by building on the great resource Creating Augmented Reality with AR.js and A-Frame by Jerome Etienne, creator of AR.js - the starting code below and the basis of the solution ...